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Call of Duty: World at War - Patch 1.4 PDF Print E-mail
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Written by Duane Pemberton   
Thursday, 09 April 2009

Note: Thanks to a partnership with Intel, Activision is able to offer Map Pack 1 to PC players, completely free of charge.
 
Here's the top line stuff for what this release changes:
 
•  3 new Multiplayer maps: Knee Deep, Nightfire, Station!
•  Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verrückt!
•  Improved spawning logic.
•  Auto balancing improvements. Players are no longer auto balanced while completing objectives.
•  Mods: IWD’s can be placed in the usermaps folder.
•  Mods: Hold Breath / Sprint functions as intended.
•  Mods: MissingAssets.csv is generated when maps are run with developer set to 1.
•  Fixed lag caused by shooting at tanks.
•  All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds.
•  Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty.
•  Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy.
•  Martyrdom no longer causes direct impact deaths in Hardcore modes.
•  “Bayonet jumping” has been disabled.

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Last Updated ( Thursday, 09 April 2009 )
 
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